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Unity crashes if user unchecks "Include in Build" in Sprite Atlas with p...
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with tiled sprite renderer 1. Open attached project 2. Select the... Read more
[OSX] [.NET4.6] VS fails to find System.Runtime.CompilerServices.Extensi...
To reproduce: 1. Open project 2. Open and run 'Extension' script in VS 3. Repeat 3rd step using MonoDevelop Expected: both times sc... Read more
[macOS][High Sierra] Unity 5.4 can not load/unload Assets - work complet...
Unity 5.4 is completely not working on macOS 10.13 High Sierra. Engine fails to load Assets thus it's impossible to open an existing... Read more
[WebGL][LinuxEditor] Can't add .wav audio source
Reproduction steps: 1. Open "SpaceShooterTutorial.zip" project 2. Set Build target to WebGL 3. Create an "Audio Source" GO 4. Add a... Read more
[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps: 1. Build and Run Development build on i... Read more
Updating scripts results in an Internal error
Reproduction steps: 1. Open "networking_just_source.zip" project 2. On the "API Update Required" pop-up press "...Go Ahead!" 3. Upd... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce: 1. Open the attached project; 2. Create a new material; 3. In the Inspector Window, notice the color of the new mater... Read more
Unable to assign custom UV data to channel one via VertexHelper in exten...
To reproduce: 1) Open attached project and scene 2) Play it You will see expected and actual results and explanation there Reprodu... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more
Transform.localscale fails to be called more than once when Canvas Rende...
To reproduce: 1. Open repro project 2. Play scene 3. Click image multiple times Expected: Each time image is pushed, it will be zoo... Read more
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