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[Linux] projects fail to run on higher quality settings - all pink
-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro: --open attached project or just create a new empty one --bui... Read more
[Material] - 5.4 : Skinned mesh rendering black - seems like limit on # ...
Description: User can't have more than 3 x 8K textures render correctly in the HoloLens emulator. This is on a skinned mesh renderer... Read more
[AW] in-between key type creation is wrong with "Auto" key type
if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more
Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer
When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more
Crash in TypeTreeIterator::Children while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity 5.3.5p4 2) Observe crash. Reproduced with : 5.... Read more
Editor crashes when debugging it from VS2015
How to reproduce: 1. Open the attached project 2. Open Untitled scene 3. Open Test.cs in VS 2015 and attach it to Unity 4. Pley the ... Read more
Unity crashes/fails to render if drivers are updated while Unity is open
Steps to reproduce: 1. Create new project and set editor to DX9 2. Update NVidia drivers while editor is open 3. After drivers are ... Read more
Crash on "Pure virtual function call" while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity. 2) Unity will crash while importing project.... Read more
[Linux Editor] Unity crashes when a transition is selected in the Animat...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'firstScene'. 3) Select 'SpiderDummy' game object in the Hierarchy. ... Read more
Upper-case Dll Extension is not detected properly
Steps to reproduce: 1) Download attached project "Unity-Dll-Bug.zip" and open in Unity. 2) In Project tab, open Plugins folder and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow