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Compile error: AwakeInternal() can not take parameters
To reproduce: 1. Open attached project 2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4... Read more
[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...
Reproduction steps: 1. Open attached project. 2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64". 3. Build a... Read more
Crash on UnityEngine.Networking.NetworkTransport:GetBroadcastConnectionM...
Steps to reproduce: 1. Open "uNet" project 2. Build project 3. Open "Loader" scene in Unity Editor. 4. Start the standalone executab... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Open the profiler 5. Observe the Canva... Read more
[AudioNativesPlugin] Opening the AudioNativePlugins project from bitbuck...
Steps to repro: 1.Download the latest AudioNativePlugin project from bitbucket 2. Uncompress and open with the b21 build Unity cras... Read more
Scene is instantly marked dirty when opened if any object is affected by...
How to reproduce: 1. Open the attached project 2. Drag the two scenes into the Hierarchy "temp" and "temp2" 3. Select the green box ... Read more
Line Renderer - line width shrinks to invisible when more than 2 positio...
1. When more than 2 positions are set with the Line Renderer, the thickness of the line attenuates to invisible at the end of each s... Read more
[Graphics.DrawMesh] triggering "String.memcpy" for massive slowdowns
Reproduction steps: 1. Open attached "stripped" project. 2. Open "EditorMap.scene". 3. Open "Window > Profiler" tab. 4. Enable "Deep... Read more
Scene hierarchy is changed when importing a package in 5.4
Reproduction steps: ---------------------------- 1) Import the Daniel Copper ToyCar Game StarterKit from Asset store 2) Load the Sce... Read more
Connect window was showed in Inspector tab and then Editor crashed on cl...
I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow