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Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Won't Fix in 5.5.X
Votes
8
Found in
5.6.3p4
Issue ID
955089
Regression
No
[macOS][High Sierra] MonoDevelop crashes on 2nd monitor
MonoDevelop crashes on start when last placed on 2nd monitor with MacOS 10.13 High Sierra.
It will run properly as long as it's closed while on the 1st monitor. "Displays have separate spaces" option in Mission Control settings has no effect, MonoDevelop will crash with either setting, if it's on 2nd monitor when closed.
If you run it on 1st monitor, move it 2nd monitor to work and then move back to 1st before closing it will run properly.
Steps:
1. On macOS10.13 Run MonoDevelop, by default, it should run on the 1st (main monitor)
2. While open, move it to 2nd monitor
3. Close MonoDevelop
4. Run MonoDevelop,
Result: MonoDevelop crashes
Reproduced with: 2017.3.0b3, 2017.2.0f2, 2017.1.1p3, 5.6.3p4 and all earlier versions.
Workarounds:
A) delete MonoDevelop settings folder (MonoDevelop-Unity-5.0) in Preferences.
B) have only one (main) monitor and run MonoDevelop
FIXED:
Make sure you update to the newest version of MonoDevelop using Unity Installer and set External Script Editor to MonoDevelop (built-in).
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andersemil
Jan 11, 2018 12:06
Fixed in 2017.2.0p1
farshidhss
Oct 22, 2017 12:54
yes please fix this! This is killing all my environment.
farshidhss
Oct 22, 2017 12:54
yes please fix this! This is killing all my environment.
magonicolas
Oct 20, 2017 20:01
@KWOLF002 what patch are you referring?
kwolf002
Oct 20, 2017 13:13
The patch fixed it for me
magonicolas
Oct 17, 2017 23:41
Same here, it crashes with one or 2 screen, I cant open it!
Humzah2
Oct 17, 2017 04:23
still happening
Johnsdoms
Oct 13, 2017 16:08
Same for me, does not even open on High Sierra without second monitor or anything.
twestberg
Oct 13, 2017 15:12
On an iMac running High Sierra (Mac OS 10.13), Unity 2017.2.0f3 Personal, a simple project (following Roll a Ball tutorial) crashes MonoDevelop when a second monitor is attached.
Disconnecting the second monitor lets monodevelop run normally.
ssuelves
Oct 10, 2017 20:59
with only one monitor fails. I never have 2 monitors and fails. I'm using unity 5.6.3p4