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Duplicate

Votes

0

Found in

2017.2.0b10

Issue ID

950357

Regression

No

Real time lighting is clipped to a horizontal band across the view in Windows Mixed Reality when 'Allow HDR' is unchecked

XR SDK

-

Steps to reproduce:
1. Open the attached project
2. Open the LightTest scene
3. Switch platform to Windows Store
4. Play the scene (when Mixed Reality Portal is on and set up for developers use)
5. Move/Rotate the view toward the plane
6. Observe, real time lighting is clipped to a horizontal band across the view

Actual results: Real time lighting is clipped to a horizontal band across the view in Windows Mixed Reality when 'Allow HDR' is unchecked
Expected results: Real time lighting should not be cut

Note:
Make sure you are running Windows 10 build 16257 or higher

Reproduced with: 5.6 MRTP13, 2017.2.0f2, 2017.3.0b3

  1. This is a duplicate of issue #959230

    Realtime Lights in VR do not render properly in Stereo

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