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Won't Fix

Votes

0

Found in

2017.1.1p2

Issue ID

954941

Regression

No

[Shaders] Cutout shader is not correctly respecting the depth buffer and showing artifacts

Shaders

-

Reproduction steps:
1. Open the attached project 'iOSCutoutIssues.zip (9.5 MB)'.
2. Play the 'Example01' scene.
- Notice the artifacts on the cut places by the shader(GIFs attached)

Reproduced with:
macOS Editor 10.12.6 (Standalone, iOS target platform)
Radeon M395, Geforce 650M, Geforce 750M
Metal, OpenGL
OR
iPad Pro 10.5” iOS 10.3.3

Not reproducible with:
Original machine shader was created on (MacOS 10.12.6 GeForce 750M) (Issue reproduces for me with a similar configuration)

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