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Fixed in 2018.1

Fixed in 2017.1, 2017.2

Votes

0

Found in

2017.2.0b8

Issue ID

953653

Regression

No

GetComponent<Collider2D>().material does not apply material in runtime when used in Update() method

Physics2D

-

1. Open project
2. Play 'Not Already Applied' scene

Expected vs Actual: tub shouldn't fall off the box

Note:
• Script that applies material is attached to 'Falling Tub' gameObject
• If 'GetComponent<Collider2D>().sharedMaterial = physicsMaterial2D;' is placed in Start method, it works properly.

Reproduced on: 5.5.4p1, 5.6.3p4, 2017.1.1p3, 2017.2.0f1, 2017.3.0b2

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