Search Issue Tracker
By Design
Votes
0
Found in
5.6.3f1
Issue ID
953744
Regression
No
Incorrect rendering result if you modified vertex position from shader and uncheck camera's MSAA & HDR
How to reproduce:
1. Download attached project file
2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR
Actual result: Incorrect rendering result if you modified vertex position from shader and uncheck camera's MSAA & HDR
Reproduced with: 5.6.3p4, 2017.1.1p3, 2017.2.0f2, 2017.3.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment