Search Issue Tracker
[PlayerSettings] Image picker for Windows Store does not open previously...
Image picker for Windows Store does not open previously selected image location and clears the path on cancel.Steps to reproduce:1. ... Read more
Transition destination context menu is inconsistent
Transition destination context menu is inconsistent Repro:See the attached video. Depending on the structure of the destination stat... Read more
State Machines are assigned duplicate names
State Machines are assigned duplicate names Repro:Create a sequence of nested State Machines and observe how every other child gets ... Read more
When creating a transition from Any State to Parent State Machine the tr...
When creating a transition from Any State to Parent State Machine the transition is not drawn. Repro:1. Add a transition from Any St... Read more
[HingeJoint2D] Reference angles calculated differently when connecting 2...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Example on top: connected in the editor before runtime- ri... Read more
[Shaders] Sprites/Diffuse shader does not render transparency
Steps to reproduce:- Open the attached project and the scene- There is a transparent sprite and a sprites/diffuse shader- Observe th... Read more
[iOS Deployment] Choosing 'Append' instead of 'Replace' doesn't work any...
To Reproduce: 1. Build & Run an empty project iOS. 2. Deploy it to device & exit Xcode. 3. Build & Run the same project ... Read more
Unity 4.5+ runs out of memory due to shader compilation during game build
Errors in shaders cause a memory leak in the editor. Read more
[HingeJoint2D] When rotating,limits Gizmo is in the same rotation in wor...
To reproduce this issue: - Open the attached project- Load the scene "test"- Play- Rotate the object in scene view(not too fast so t... Read more
[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...
Steps to reproduce:1. Open the attached project and the scene2. Scene contains some GO, a camera with Depth of Field script from Sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub