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[Android] [Video Player] Failed to instantiate extractor when trying to ...
Steps to reproduce: 1) Download attached project 'StrippedReproVideo.zip' and open in Unity 2) Build and Run 'URL' scene on a devic... Read more
MonoDevelop "Print" tool prints 4 lines per page and truncates longer lines
As Unity doesn't support printing in MonoDevelop as part of the integration and it isn't required for developing, this won't be fixed. Read more
[Linux Player] Standalone x86_64 builds with Resolution Window enabled c...
Steps to reproduce: 1. Create a new project 2. Build for Linux with default settings: * Architecture: x86_64 * Resolution Window (un... Read more
If "Box Collider 2D" is disabled inside the Animation window, trying to ...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Level_Apartments" scene 3. In the Hierarchy window expand "Doors" a... Read more
[iOS] Crash at 'CreateMetalShaderShaderLab()' or 'PresentGLES' when atte...
Reproduction steps: 1. Open the attached 'Bug951864.zip' project. 2. Open 'Scripts/Utility' file and delete/comment: ... case BuildT... Read more
[OSX] [OpenGL] [Retina] Built scene window starts flickering while resiz...
To reproduce: 1. Open project 2. Build and run scene 3. Resize window Expected vs Actual: window should not be flickering while re... Read more
Editor crashes in System.Reflection.MonoMethod:Invoke during reimport of...
Reproduction steps: 1. Open the attached project "Runners of death and kill.zip"; 2. Find the folder called "Tiled2Unity"; 3. Try t... Read more
Particles do not appear in Game view if spawn position is not in camera ...
Reproduction steps: 1. Download project "Test.zip" and open in Unity 2. Open scene "BrokenParticlesBounds" 3. Enter Play mode Expec... Read more
Changing transition name and pressing "Enter" does not instantly change it
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Level_Apartments" scene 3. Select "Looter" in the Hierarchy window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
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