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Unavailable to rename gameObjects after setting content size fitter to m...
To reproduce: 1. Open repro project 2. Open 'Launcher' scene 3. Try to rename any gameObject in hierarchy window( not in inspector) ... Read more
In game V Sync Count "Don't Sync" changed to "Every V Blank" or "Every S...
How to reproduce: 1. Download attached project file and open "main" Scene 2. Build Game 3. Select Fastest Quality settings and run g... Read more
ReflectionTypeLoadExceptions is thrown in the Console after selecting Ti...
Reproduction steps: 1. Open the attached project "Maddotroid.zip"; 2. Open the Test scene; 3. Under the object "Grid", try to selec... Read more
Playing audio track using the timeline crashes on WebGL
How to reproduce: 1. Download attached project file 2. Build game (make sure WebGL is selected) 3. Launch game browser 4. Drag circl... Read more
MotionVectors light mode pass is not invoked when using DrawMeshInstance...
Reproduction steps: 1. Open the attached project "IndirectDrawTest.zip"; 2. Open the Test scene; 3. Enter a play mode; 4. Observe t... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (i... Read more
[iOS] Starting app in Landscape produces few frames with incorrect orien...
Repro steps: 1) Create a project 2) Build and run on iOS11 3) Run while device is in landscape 4) Notice the broken frame just befo... Read more
Standalone build crashes with D3D12 and Graphic Jobs
Steps to reproduce: 1. Open attached project "951986-NavMeshBugs.zip" 2. Build for Windows with D3D12 and Graphic Jobs enabled 3. Pr... Read more
[UI] When an object is reparented to another canvas and the child of tha...
Steps to reproduce: 1. Open user attached project 2. Click "Reproduce" 3. Notice that the parent object "up" is disabled even though... Read more
Physics displays random glitches with mesh colliders
Physics objects will occasionally display strange glitches, as though receiving very large forces from nowhere. This tends to occur ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture