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Fixed in 1.1.0-pre.5
Found in [Package]
The display names for keyboard keys in the input debugger do not match those defined in input system package
The display names for keyboard keys in the input debugger do not match those defined in input system package. One consequence is that the display names shown in the input debugger on windows are uppercase while they are lowercase on macos and linux. The discrepancy can be seen by opening InputSystem/Devices/Keyboard.cs in the input system package and observing the displayNames for most keys do not match the display names down in the input debugger.
Case 1210302 partially notes this issue but does not fix the use of keyboard layout names instead of display names.
1. open input debugger in windows editor
2. double click keyboard device
3. observe display name for a key reads 'A'
4. repeat 1-3 on mac or linux but observe the display name for a key reads 'a'
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