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[5.4 regression][VR][2D] Sprites lose their materials when play mode is ...
Steps to reproduce: 1. Open attached project and go to the scene named "DemoScene" 2. See "logo" sprite in the assets folder and pla... Read more
[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...
1. Open the attached project 2. Open the scene 'Demo_VideoControls' 3. Play scene 4. Click the 'Next Video' button in Game view Res... Read more
[2D prototype] Tilemap Palette brush becomes deactivated when mouse poin...
Tilemap Palette brush becomes deactivated when mouse pointer moves over Scene view that has no Tilemap in it 1. open the Tilemap P... Read more
Crash on opening project
Open the attached project in Unity 5.3.4 or Unity 5.4. It crashes after importing all assets. Opening the same project in Unity 5.2 ... Read more
[WebGL] Input is not updated when WebGL player loses/regains window focus
Reproduction steps: 1) Open "798493 WebGL Input" project and build it for WebGL 2) Launch built project 3) Press space button, right... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...
Steps to reproduce: 1. Open attached project 2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example... Read more
Anti-aliasing causes text to have artifacts
Reproduction steps: 1. Open attached project 2. Open scene "BugScene" 3. If artifacts are not instantly visible zoom in and out W... Read more
[Shaders][MojoShaders] Surface shader unknown include file shows incorre...
Info: Steps: 1. Open attached project. 2. Select SystemSurfaceMojoshaderErrorDirect.shader. 3. Notice that error is shown in line 16... Read more
[Android]Screen.dpi outputs wrong dpi on some android devices
To reproduce: 1) Open attached project 2) Build and run on device 3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project - Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow