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0
votes
Duplicate

[5.4 regression][VR][2D] Sprites lose their materials when play mode is ...

2D

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May 18, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project and go to the scene named "DemoScene" 2. See "logo" sprite in the assets folder and pla... Read more

0
votes
Fixed

[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...

DirectX

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Apr 06, 2016

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Version/s: 5.3.4p1

1. Open the attached project 2. Open the scene 'Demo_VideoControls' 3. Play scene 4. Click the 'Next Video' button in Game view Res... Read more

0
votes
Fixed

[2D prototype] Tilemap Palette brush becomes deactivated when mouse poin...

2D

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May 20, 2016

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Version/s: 5.5.0a1

Tilemap Palette brush becomes deactivated when mouse pointer moves over Scene view that has no Tilemap in it 1. open the Tilemap P... Read more

0
votes
Fixed

Crash on opening project

Asset Loading

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May 18, 2016

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Version/s: 5.3.4f1

Open the attached project in Unity 5.3.4 or Unity 5.4. It crashes after importing all assets. Opening the same project in Unity 5.2 ... Read more

0
votes
Duplicate

[WebGL] Input is not updated when WebGL player loses/regains window focus

WebGL

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May 19, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open "798493 WebGL Input" project and build it for WebGL 2) Launch built project 3) Press space button, right... Read more

0
votes
Fixed

EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...

Editor - Other

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May 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project 2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example... Read more

5
votes
Won't Fix

Anti-aliasing causes text to have artifacts

UI

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May 20, 2016

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Version/s: 5.3.4p6

Reproduction steps: 1. Open attached project 2. Open scene "BugScene" 3. If artifacts are not instantly visible zoom in and out W... Read more

0
votes
Won't Fix

[Shaders][MojoShaders] Surface shader unknown include file shows incorre...

Shaders

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May 20, 2016

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Version/s:

Info: Steps: 1. Open attached project. 2. Select SystemSurfaceMojoshaderErrorDirect.shader. 3. Notice that error is shown in line 16... Read more

2
votes
Fixed

[Android]Screen.dpi outputs wrong dpi on some android devices

Android

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May 12, 2016

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Version/s: 5.3.4p1

To reproduce: 1) Open attached project 2) Build and run on device 3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project - Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static f... Read more

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