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[command buffers] Crash related to shader code not handling null values ...
- Import the attached project - Make sure editor_tool_sceen.unity is the opened scene - On the Main Camera make sure the SSSAO compo... Read more
[CommandBuffer][5.4 regression] Temporary render texture gets unbound fr...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test.unity'. 3) Play the scene. - The Game view becomes black. *N... Read more
SpriteRenderer loses Material on first play
Steps to reproduce: 1) Download and open attached file "SpriteRenderTest".(I created a simple scene). 2) Drag and drop sprite from ... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Line Renderer Problem.unity'. 3) Play the scene. - A trail renderer... Read more
Models with more than 100.000 renderers fail to import
To reproduce the bug follow the steps 1. Create new project 2. Download "case_695312-Complex.zip" file that includes FBX model 3. Im... Read more
Texture2D Preview is not displayed in property drawer
To reproduce the issue follow the steps: 1. Open new project 2. PreviewNotShowing.unitypackage user has attached 3. Place "GO_withAc... Read more
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps: 1. Open "XInputUnity" test project user has attached 2. Open "InputTest" Scene 3. Run the s... Read more
Unity crashes when playing if referenced script is missing on active obj...
In a new empty project with a new scene: - add a child game object to the default Directional Light in the scene - create a new C# s... Read more
OnRenderImage is invoked with a null source RenderTexture, when ImageEff...
The OnRenderImage method is invoked with a null source RenderTexture once after the script is enabled. This issue is only reproduci... Read more
[Android] Crash on changing bundle indentifier in project settings
Steps to reproduce: 1. Create new project 2. Don't make any changes and build it for Android platform --Warning pops and tells you t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow