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Rigidbody starts bouncing or falls through the ground when center of mas...
Steps to reproduce: 1) Download and open project "CenterOfMAssTest.zip". 2) Play "Main Scene" . 3) Select "Offset Cube Parent" in H... Read more
Use Light Probes setting remains 'Enabled' when the object is marked as ...
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. In the Hierarchy window, select the search mode to Type and... Read more
[2D] Default-Sprite shader source does not work with ETC + Alpha split o...
Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that the right image isn't rendered co... Read more
[Docs]Lack of consistency: Int / Integer
Steps to reproduce: 1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://... Read more
Type Mismatch error in Editor extension copying a prefab to all scenes
To reproduce: 1) Open the attached project. 2) In the menu bar, press Tools > Copy To All Scenes. - An editor extension window show... Read more
Shader works in-editor but not in build
Reproduction steps: 1. Open the attached project 2. Open scene "DemoScene" 3. Build and Run on Standalone 4. Notice that Prism shade... Read more
[VR] 'Run In Background' doesn't work in builds With 'Virtual Reality Su...
Steps to reproduce: 1. Open "case_798196 repro" project 2. Open "Test" scene 3. Make sure that 'Run in background' and 'VR support' ... Read more
Particle System stay still when parent transform moves having animator a...
Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip) 2. Load scene: Test 3. Press play. 4. Inspect parti... Read more
Changing the material color of the Projector component during playmode, ...
Reproduction steps: 1. Open attached project 2. Open scene "Test scene" 3. Play the scene 4. Select "Projector" object form Hierarch... Read more
Metal crashes in multithreaded mode when changing resolution.
Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow