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Unable to render to color attachment with ScriptableRenderContext DrawSh...
How to reproduce: 1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene" 2. In Game View, observe inside t... Read more
[DXR] Shader graph does not get Z and W components of texture coordinate...
How to reproduce: 1. Open the attached project named "Case_1265309" 2. Open the Test Scene 3. Enter Play mode 4. Observe the 2 quads... Read more
Crash on mono_class_fill_runtime_generic_context when entering Play Mode...
Reproduction steps: 1. Open user's attached project 2. Open scene "Main" 3. Enter Play Mode 4. In the Game, press "Button", then "Ru... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[UI Toolkit] UXML Inlined Styles aren't applied in a build when UXML fil...
How to reproduce: 1. Open the attached project (case-1263454.zip) 2. Open the UI Builder window (Window -> UI Toolkit -> UI Builder)... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps: 1. Open the attached "1263916 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that... Read more
[Android] Tilemap flickers when moving with an Orthographic camera on Ad...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more
Cannot install modules via "Install via Unity HUB" button in Build Settings
How to reproduce: 1. Install Unity with the Hub but don't install Android support 2. Create a new Project on the newly installed ver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked