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[iOS][IL2CPP] Game crashes when trying to access FieldInfo.GetValue on i...
Steps to reproduce: 1. Open attached project (getvalue_stripped.zip) 2. Switch to iOS and make sure scripting backend is set to IL2... Read more
Can't unload scene passed to delegate SceneManager.sceneLoaded
To reproduce: 1. Open attached project 2. Open two scenes in the editor and hit play 3. both scenes stay loaded although at least t... Read more
Editor navigation. Pressing SHIFT key no longer increases Editor camera ...
Reproduction Steps: 1. Open any project/Editor 2. Try moving around in the Scene View with arrows 3. Press SHIFT key while moving E... Read more
[Android] Render texture corrupted after lock screen
Is a landscape exclusive app uses a RenderTexture and the phone gets locked, after unlocking the phone the RenderTexture is invalid ... Read more
[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce: 1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier ... Read more
[PostProcessing] OnRenderImage source is null on first call in Forward R...
In forward rendering in 5.4.x, in the first call of OnRenderImage, source is null (results in null ref exception) when effects are e... Read more
StateMachineBehaviour loses reference after disabling and enabling game ...
How to reproduce: 1. Open the attached project 2. Open and Play Main scene 3. Notice debug statement in console "(Clone) (StateMachi... Read more
Materials don't update when shader is edited
1. Open the attached project 2. Open the scene 'davetest' 3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Sav... Read more
[Sprites][Materials] New created sprite with default material after savi...
Reproduction steps: 1) Create new project 2) Create a new sprite (GameObject > 2D Object > Sprite) 3) Notice that from 5.4 Unity ver... Read more
Editor Settings shows 2 Sprite Packer settings called Mode
How to reproduce: 1. Crete new Unity project 2. Open Editor Settings (Edit -> Project Settings -> Editor) 3. Notice that Sprite Pack... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow