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The Title Bar selection box is of a different scale compared to the moni...
How to reproduce: # Set up two different scaled monitors # Open Unity Hub # Drag the Hub window onto the other monitor # Click the... Read more
Crash in m_IgnoredColliders during Collider:Deactivate
Steps to reproduce: 1. Download and open project "778529-Mano.zip" 2. Open scene "Scenes/main" 3. Enter play mode 4. Unity editor cr... Read more
Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more
[Xbox] Controller cannot be the first to start the game if it is the sec...
Repro steps: 1. Open the user's attached project "Sidestep.zip" 2. Open the scene Assets > Scenes > MainMenu 3. Plug in two Xbox On... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps: 1. Open the attached project's ReproScene 2. Create a standalone build 3. Observe that all page meshes (both the regula... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce: 1. Open the attached 'TextureLoadBug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result:... Read more
[Tilemap] Painted tilemap disappears from Scene View when dragging the s...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Focus on the 'Grid' game object so i... Read more
Crash when creating not existing MenuItem
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Script/Editor/EditorUtils.cs” script 3. Change line 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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