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0
votes
Fixed

[Package][Device Simulator] package doesn't work unless you add NUnit pa...

Package: Device Simulator

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Feb 03, 2020

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Version/s: 2019.3.0f6

To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

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Mar 03, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the attached "BuildTestProject.zip" project2. Open "SampleScene" Scene3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

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Mar 25, 2015

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Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

0
votes
Fixed

Profile Analyzer - Using right click "Remove from Included Filters" also...

Package: Profile Analyzer

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Mar 13, 2020

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Version/s: 0.6.0 - preview.1

How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more

1
votes
Third Party Issue

log4net error is thrown when using .NET Standard 2.0 for Linux server bu...

Mono

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May 23, 2022

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Version/s: 2020.3.33f1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

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Jul 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

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