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[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
[Addressables/WebGL] Unloading and reloading asset in the same frame cau...
Preproduction steps Open project Build for WebGL Open build and click the arrow button in the game view Expected behavior: Browser o... Read more
WebGL Build only shows a black screen when using Bolt
How to reproduce:1. Open the user attached "Interactive-Parthenon.zip" project2. Change the Build Platform to WebGL (File -> Buil... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more
[HDRP] NullReferenceException thrown continuously when "Look Dev" window...
When the "Look Dev" window is opened and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
[Android] ReadPixels gives different results when using Vulkan on some d...
How to reproduce:1. Open the attached “IN-43014“ project2. Connect a device to your machine3. In the “Build Settings” click “Build A... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with er... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask