Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.49f1
6000.0.23f1
Issue ID
UUM-83773
Regression
No
Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
Steps to reproduce:
- Create a 3D URP Sample Project
- Open Scene View and select a GameObject in the Hierarchy
- In Scene View, in the Tools Overlay observe the Top Tool Icon (The Cube) that explains what Tool Context is
Actual results: Icon has a margin of 1 on its right side, Icon is misaligned with other Icons
Expected results: No misalignment or icons is not shown to users
Reproducible with versions: 2022.3.49f1, 6000.0.23f1
Can’t test with versions: 2021.3.44f1 (No Sample Project)
Tested on (OS): Windows 11, Ubuntu 24.04
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.