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0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

0
votes
Fixed

[Xbox] Controller cannot be the first to start the game if it is the sec...

Package: Input System

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Mar 11, 2020

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Version/s: preview.6 - 1.0.0

Repro steps:1. Open the user's attached project "Sidestep.zip"2. Open the scene Assets > Scenes > MainMenu3. Plug in two Xbox ... Read more

3
votes
Fixed

Objects are invisible in Scene view when using Wireframe Shading Mode

Universal RP

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May 26, 2023

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Version/s: 2021.3.26f1, 2022.3.30f1, 6000.0.6f1

Reproduction steps:1. Create a new 3D URP project2. Create any 3D Object in the Scene3. Deselect the created GameObject4. Switch to ... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

1
votes
Fixed

Linux Editor crashes at "gtk_fixed_get_type" when opening a project with...

Linux

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Sep 04, 2020

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Version/s: 2019.3.0a2, 2019.4, 2020.2, 2020.2.0a21

How to reproduce:1. Open the user attached project(New Unity Project.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

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Oct 31, 2016

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Version/s: 5.4.2p2

Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

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