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Won't Fix

Votes

0

Found in

2017.4

2018.4

2019.2

2019.2.4f1

2019.3

2020.1

Issue ID

1191022

Regression

No

Texture's dimensions swap when it's width or height is bigger than 4096px and sprite is created via code

Texture

-

How to reproduce:
1. Open the attached 'TextureLoadBug.zip' project
2. Open 'SampleScene' Scene
3. Enter Play Mode

Expected result: Texture's dimensions are correctly logged and the texture is not rotated at runtime
Actual result: Texture's dimensions are swapped in the log and the texture is rotated at runtime

Reproducible width: 2017.4.33f1, 2018.4.12f1, 2019.2.10f1, 2019.3.b8, 2020.1.0a10

Notes:
- Reproducible with other image formats (png, bmp, tiff)
- Reproducible on macOS, Windows

  1. Response avatar

    Resolution Note:

    HighResBad.jpg has orientation EXIF tag - originally it was horz image and it was rotated with EXIF (if i understand correctly the second one was "manually" rotated in photoshop). Editor handles it, but runtime jpeg loading ignores EXIF tags completely so it load original horz image.

    there are no plans to add EXIF handling at runtime

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