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Home screen font doesn't support non-latin letters
Steps to repro:1. Open Unity and try to input non-latin letters, such as 'ąčęėįšųūž'2. Observe that it isn't using the default home ... Read more
Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce:1. Open attached project2. Open BugReportScene3. Press play4. Click Loadscene button5. Notice the amount of materials "... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce:1. Open attached project2. Open test3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference between... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce:1. Open attached project2. Open main scene3. Press play4. Enter some symbols into input field5. Notice that messages wh... Read more
If there's more than one active Canvas in the scene only the UI elements...
To reproduce:1. Open attached project2. Open main scene3. Click on any of the red panels in the Scene view and notice how they becom... Read more
Multiple errors on plugin import
Import the attached project and select any of the dlls in it. Notice that you get NullRefExceptions and"Exception: Failed to parse v... Read more
AssertionException: Expected: not null But was: null, when use Blend Tree
AssertionException: Expected: not null But was: null, when use Blend Tree 2) How can we reproduce it using the example you attached ... Read more
After Unity with "maximized on play" restart, it stays in same mode
1. Create new project2. Click "Maximize on Play" in game view3. Press play4. Close unity without saving5. Open project again6. Unity... Read more
Save Scene dialog shown when switching scenes in playmode
To Reproduce: 1. Open the 'scene1' in the attached project (or create a new project with two scenes). 2. Save 'scene1' scene and pla... Read more
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