Search Issue Tracker

0
votes
Fixed

[DX11] Incorrectly resizing when switching from windowed mode to fullscreen

Deployment Management

-

Sep 08, 2015

-

Version/s: 5.2.0f3

Steps to reproduce: 1. Create a new project. 2. Build it to windows standalone. 3. Run it with forced dx11. 4. Open in windowed mode... Read more

0
votes
Not Reproducible

Scaled down UI child objects reappear broken with 0 alpha value

UI

-

Sep 09, 2015

-

Version/s: 5.2.0f3

Repro steps: 1) Open the project and main scene 2) Run the project press Space button 3) Notice that a panel opened 4) Press space a... Read more

2
votes
Fixed

Windows color picker does not pick correct color

Themes

-

Aug 28, 2015

-

Version/s: 5.2.0f2

Steps to reproduce : - have a setup using a macbook retina running win 8 on bootcamp - create a new material - try to pick a color ... Read more

0
votes
Not Reproducible

CanvasBatchIntermediateRenderer crash while building player (tries to re...

UI

-

Sep 09, 2015

-

Version/s: 5.2.0f3

Building VR Sample assets crashes. Looks like when building the player, it tries to bake the reflection probes, and during that, it ... Read more

0
votes
Fixed

[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2

Asset Import

-

Sep 08, 2015

-

Version/s: 5.2.0f3

To reproduce: 1. Create new project in Unity 5.2 2. Import "Unity Test Tools" asset from the asset store 3. Observe the error in the... Read more

0
votes
Fixed

-vrmode oculus required in 5.2.0f3

VR

-

Sep 09, 2015

-

Version/s: 5.2.0f3

Read more

1
votes
Fixed

Instanced substances share output

Substances

-

Sep 09, 2015

-

Version/s: 5.2.0f3

Read more

0
votes
Duplicate

WebGL - Application.absoluteURL ends with \0 char

WebGL

-

Jun 03, 2015

-

Version/s: 5.0.2f1

when running in WebGL, Application.absoluteURL ends with \0 char Read more

0
votes
Won't Fix

SyncVars and ClientRpc calls don't work when scripts are in DLLs

Networking

-

Sep 07, 2015

-

Version/s: 5.2.0f2

How to reproduce: 1. Open attached project 2. Build to Standalone and open two standalone builds 3. In one press the H key - This ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.