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[Cardboard] VR application is not rendered with Single-Pass on Samsung G...
How to reproduce:1. Open the attached project2. Build the application (Cardboard is enabled by default) Result - Application is not ... Read more
IL2CPP error for type 'System.Array' in assembly mscorlib.dll when build...
To reproduce:1. Open users attached project "Unity Bug Report.zip"2. Build for iOS3. Observe the console for errors:"IL2CPP error fo... Read more
Error message appears when two projects are opened and the first one is ...
How to reproduce:1. Open "Bugs In 2018.3.zip" and let it fully load2. Open "Bugs In 2018.3 Second Project.zip" and let it fully load... Read more
Linux Editor crashes when accessing Jobs menu
To reproduce:1) Create new project2) Make sure it's set to .NET 4.x Equivalent in Player Settings3) Import the following packages (c... Read more
[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce:1) Create a new project.2) Right-click in Hi... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce:1. Open user-submitted project (WindowsScreenFreezeRepro)2. Open scene 'Test scene'3. Enter Play Mode Expected resu... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro:1. Open attached or create a new project2. Window > packag... Read more
[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...
Repro steps:1. Open user attached project2. Open scene "Test"3. Enter Play Mode4. Press the Button in the Game View and observe the ... Read more
TargetParameterCountException errors are thrown after importing 'Substan...
How to reproduce:1. Open a new Unity project2. Open Asset Store3. Find "Substance in Unity" asset4. Import it into the project5. Wai... Read more
[Post Processing] Disabling Post-Process Layer does not disable Camera's...
Steps to reproduce:1. Open user attached project2. Enable debug view in the inspector3. Create a new camera4. Observe that m_forceIn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument