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Votes
0
Found in
5.4.0b15
Issue ID
797556
Regression
Yes
[UNET] Disconnection with small amounts of packet loss
Reproduction Steps:
1. Open User's project
2. Enable Network simulator and set Simulated Packet Loss to 5%
3. Build and run Test scene
4. Run Build as a Host and join with Editor as a Client
5. Wait about 10 minutes, till the client disconnects
Note: It may differ, sometimes it disconnects instantly and sometimes it takes some time.
Expected: No disconnections, at least not under 5% packet loss
Reproduced in versions: Unity 5.4.0b15, 5.4.0b17, 5.4.0b18
Note: after ~20min wait 5.4.0b12 did not disconnect (might be Regression)
Does not reproduce on 5.3 or lower versions due to incompatible scripts.
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