Search Issue Tracker

By Design

Votes

0

Found in

5.4.0b15

Issue ID

797556

Regression

Yes

[UNET] Disconnection with small amounts of packet loss

Networking

-

Reproduction Steps:
1. Open User's project
2. Enable Network simulator and set Simulated Packet Loss to 5%
3. Build and run Test scene
4. Run Build as a Host and join with Editor as a Client
5. Wait about 10 minutes, till the client disconnects
Note: It may differ, sometimes it disconnects instantly and sometimes it takes some time.

Expected: No disconnections, at least not under 5% packet loss

Reproduced in versions: Unity 5.4.0b15, 5.4.0b17, 5.4.0b18
Note: after ~20min wait 5.4.0b12 did not disconnect (might be Regression)

Does not reproduce on 5.3 or lower versions due to incompatible scripts.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.