Search Issue Tracker
Fixed in 5.3.9
Votes
0
Found in
5.3.4p5
Issue ID
796163
Regression
Yes
[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with preallocated buffer for UnityWebRequest
Steps to reproduce:
1. Open attached project
2. Build 'Main' scene for iOS
3. Build the generated Xcode project to a device
4. Application crashes upon start
Note: Builds with Mono2x scripting backend do not crash.
Not reproducible with: 5.3.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Add comment