Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1109657
Regression
No
System.Reflection.TargetInvocationException is thrown when using .NET Machine Learning
Reproduction steps:
1. Open the Unity Project inside the ownCloud directory
2. Open the "SampleScene" and play it
3. Follow the logs inside Console and wait for the processing to be done (~1min)
Expected: Machine learning code executes without any errors
Actual: System.Reflection.TargetInvocationException is thrown
Reproduced with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4
Could not reproduce on 2017.4.20f1 due to Assembly errors
Update: fixed in 2019.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
Add comment