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[OSX][Metal] View not scaled properly when using Screen.SetResolution in...
Full screen rendering and switching resolution with Screen.SetResolution does not work when using Metal or GLCore with Mac Player. W... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro: --build attached project --run build in Chrome or Edge --click into the cont... Read more
[iPV6] Ping.isDone never returns true when pinging an iPv6 adress withou...
To Reproduce : 1. Open the project from https://fogbugz.unity3d.com/default.asp?802395. 2. While on an iPv^ network (or without acc... Read more
Doubleclicking on Network script component opens UnityEngine.Networking.dll
To reproduce: 1. Create new Empty Object. 2. Add e.g. Network Start Position component. 3. Doubleclick on NetworkStartPosition scr... Read more
Event.current.GetTypeForControl(id) lower then UIUtility.hotControl ids ...
Reproduction steps: 1. Open the "Terrain Generator" project 2. Open "_Demo\Demo.unity" scene 3. Play the scene 4. Drag right most ga... Read more
Curve Preview in Fbx import inspector does not display properly
Was introduced somewhere in 5.5. Not reproducible in 5.4.0f3 Read more
Materials Break when switching build Architecture
Steps to reproduce: 1. Open attached "Case 817898 repro" project 2. Open test scene -- Take a look at the textured model 3. Go to bu... Read more
ReadPixels() crash with source/destination textures size mismatch (Nvidia)
Steps to reproduce: 1. Open "RenderTextureTest" project 2. Open "scene" scene 3. Play in editor 4. Click on "Crash Test - ReadPixels... Read more
SetParent() skews and changes child's shape even when worldPositionStays...
Steps to reproduce: 1. Open attached "BugRepro" project 2. Open "test" scene 3. Play in editor or drag "Cube" Object to "Sphere" (ma... Read more
When opening project in batchmode the "Unity version" field is not being...
To reproduce: 1. Open a Unity project 2. Close it 3. Open it with another version, with these arguments: [Unity directory] -projectP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device