Search Issue Tracker
Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...
How to reproduce: 1. Open user-submitted project (GraphTest), SampleScene 2. Open the Project Settings window 3. In the Audio sectio... Read more
[VR][19.3] Editor crashes when entering play mode with Terrain
Steps to reproduce: 1. Create a new project 2. Add Terrain 3. Enable VR 4. Enter play mode Results: Editor Crashes Reproduced with... Read more
[URP][VR] Realtime lights glitch depending on camera position in VR
Steps to reproduce: 1. Download 1188816_repro.zip and open "SampleScene" scene 2. Enable XR 3. Enter Play mode 4. Move camera close ... Read more
[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it. 2. Add a control scheme for keyboard&mouse and a control scheme for ga... Read more
Point Light 2D Inner Radius Gizmo Blends in too much and is difficult to...
Reproduction steps: 1. Open the attached project named Case_1182848 2. Open the NewScene 3. Select the PointLight 2D in the Hierarch... Read more
[Linux] [UI Elements] Sections properties description is not showing in ...
Properties under Case, Estimated Time, Priority, Actions for the Sections from UIElements are distorted, refer attached screenshot. ... Read more
[UI Elements] IMGUI-UI Element comparison window turns black on expanding
Steps To Reproduce: 1. Open the Attached project 2. Go to Menu> UI Test Suite > Open FTP 3. Binding/Controls > Open Window 4. Click... Read more
[Input System] Compile errors when using C# keywords as action names
When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce: 1. Build the attached project for iOS 2. Open the Xcode project 3. Select the "LaunchScreen.storyboard" file 4. No... Read more
Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...
How to reproduce: 1. Open the attached "BlankMeshPreview.zip" project 2. Select the "Mesh.fbx" asset 3. Look at the Mesh Preview in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when loading Asset Bundles from the Main Thread with Multithreaded Rendering disabled
- When the type of the Stencil Ref property in the shader is an integer, SRP batching is not broken even if the stencil ref value's differ
- A Compute shader error is thrown when connecting the Update Particle and Output Particle nodes and using Sample Water Surface
- DrawRendereresCustomPass OnPostProcess only draws within the original render area when Dynamic resolution is enabled and graphics API is set to DirectX12
- Prefab loses script-created references when overwritten by the same script