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World space canvas flicker when resizing game view
Steps to reproduce: 1. Open attached project 2. Open scene "TestBUG" 3. Rezise game view and notice canvas flickering Reproducible... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select Main Camera and notice that UI Image is ... Read more
[iOS] Compressed baked cubemaps creates visible seams on iOS devices
Steps to reproduce: 1. Open attached project 2. Build 'Seams' scene to iOS 3. Build the generated Xcode project to a device 4. Noti... Read more
Editor gets stuck on "Importing small assets" or crashes on "FindGridCel...
Reproduction steps: 1. Create a new project. 2. Import attached FBX file. Expected behavior: * FBX imports successfully. OR * Warn... Read more
[iOS] Reflection probes are corrupted on A9/A9X chipsets
How to reproduce: 1. Open attached project 2. Open scene Locations/Region_01/Scenes/Region_01_location_01.unity - Do not rebuild t... Read more
Unity Editor crashes when saving/closing the imported "The Courtyard" pr...
Unity Editor crashes when saving/closing the imported "The Courtyard" project 1. What happened Unity Editor crashed (reliably repr... Read more
[DragAndDrop] DragUpdated event isn't triggered if objectReferences and ...
Steps to reproduce: 1. Open attached project 2. In top menu, go "Window > Drag Test" 3. Drag green square on top of blue one, notic... Read more
StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...
To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more
[Unet]client.RegisterHandler(...) being called twice despite that messag...
Steps to reproduce: 1. Open "case_794076-repro" project 2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene 3. P... Read more
[Linux] Builds crash if Graphics API is set to auto
Steps to reproduce: 1) Open the project attached by user (works with any project). 2) Make sure that 'Auto Graphics API for Linux' i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on