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Editor crashes with WorldCollision when Spawning Particles
How to reproduce: 1. Open the user's project 2. Open the "Scenes/MagicArcher" Scene 3. Enter the Play Mode 4. Open the Scene Window ... Read more
[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro: 1. Open attached project 2. UIE Test Suite > Open FTP 3. Scrollview ... Read more
[UI Elements] InvalidOperationException occurs on setting the binding sc...
InvalidOperationException occurs on setting the binding script to none Steps to Repro: 1. Open attached project 2. UIE Test Suite >... Read more
"Edit Collider" breaks if multiple inspectors are open
Steps to repro: 1. Create a new project 2. Right click on an existing tab, and select: Add Tab | Inspector 3. In the menu, select: G... Read more
[Editor] Text overflows of selection box in two column layout
Text moves out of selection box in two column layout Steps to Repro: 1. Create a new Project 2. Project window > burger button 3. ... Read more
[Editor] Assertion failed on expression occurs when windows is rescaled
Assertion failed on expression occurs when windows is rescaled Steps to Repro: 1. Create a new Project 2. Maximize Unity 3. Open ... Read more
Missing Namespace UI error appears when a script tried to use UnityEngin...
After running through a few packages in the Assets Store, loading and unloading packages and DLLs, I got into a state with my projec... Read more
TextMeshPro text and caret is offset when TextMeshPro is used within lay...
How to reproduce: 1. Open attached project "TMPCaretLayoutGroupBug.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view ... Read more
[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro: 1. Create a... Read more
HideFlags are not respected on the Old Prefabs when editing them on the ...
How to reproduce: 1. Open the attached "HideFlagBug2.zip" Project 2. Open the "HideFlagTestPrefabMadeWith2018.2(original).prefab" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- Package Manager Filters (Status) dropdown is different color than Packages, Sort or Add package dropdowns