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Camera does not Render a Video Player when Cameras Culling Mask is set t...
Steps to reproduce: 1. Open the original project "VideoBug.zip" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. M... Read more
Reference issues importing Standard Assets AFTER importing Low Poly Anim...
Reference issues importing Standard Assets AFTER importing Low Poly Animated Animals assets After having imported the Asset Store ... Read more
[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...
To reproduce: 1. Open users attached project "TestProject.zip" 2. Open "TestScene.unity" scene 3. Build for iOS 4. Deploy the Xcode ... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce: 1. Open attached project 2. Make sure you are in "BasicFunctionality" scene 3. Select "Post Processing Settings"... Read more
[HDRP] UI image transparancy increases with higher exposure
Steps to reproduce: 1. Open attached project 2. Make sure you are in "BasicFunctionality" scene 3. Make sure that UI panel alpha val... Read more
[Hub] No button to add Platform support to installed Unity versions
Reproduction steps: 1. Open Unity Hub 2. "Installs" 3. Press the ellipses (…) Expected Result: A button to add Platform support is... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps: 1. Open the attached Project inside of "OnOpenAssetBug.zip" 2. Open the SampleScene and enter Play Mode 3. Doubl... Read more
[Android][UaaL] Build with Android Studio fails when embedding exported ...
To reproduce from scratch: 1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled) 2. Export Andr... Read more
Profile Analyzer - top marker bar doesn't match calls list
Using Profile Analyzer v 0.4.0. The details regarding a marker in the "Top 10 markers window" don't match what I see in the calls li... Read more
Number of entries in the Frame Debugger gets changed when they are selec...
How to reproduce: 1. Open attached project(link in the oc) 2. Go to Scene View 3. Commands>Scenes>Toggle Scene Buttons 4. Press Load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- Package Manager Filters (Status) dropdown is different color than Packages, Sort or Add package dropdowns