Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b13
Issue ID
786285
Regression
No
[UnityWebRequest] redirectLimit = 0 doesn't disable redirects
Steps to reproduce:
1. Open attached project
2. Play "Test" scene
3. Notice error in the console ("Response code is not 301")
4. Open "Redirect Test.cs" and notice redirectLimit set to 0
5. ResponseCode actually is 200 if you check it after req.Send()
Expected: Web request is not redirected when redirectLimit = 0.
Actual: Web request still redirects with response code 200 (Status OK).
Reproduced with: 5.4.0b15; 5.3.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment