Search Issue Tracker
By Design
Fixed in 2020.1.X, 2020.2.X
Votes
2
Found in
2019.4
2019.4.1f1
2020.2.0a3
Issue ID
1267216
Regression
Yes
[iOS] "Linked away" exception when connecting Socket
Reproduction steps:
1. Open customer's attached project in "New Unity Project.zip"
2. Make sure your iOS device has an internet connection
3. Build for iOS and deploy the application to a device using Xcode
4. Inspect the Xcode console and the application
Expected result: In the application socket status is "SocketConnected" and there will be no errors in the console
Actual result: In the application socket status is "ConnectingSocket" and there are "NotSupportedException: linked away" errors in the console (read note)
Reproducible with: 2019.4.7f1, 2020.2.0a3, 2020.2.0a20
Not reproducible with: 2020.2.0a2
Could not test with: 2018.4, because references in Scene get removed
Devices tested:
Reproducible with:
VLNQA00310 iPad Pro 12.9 1st gen (iOS 13.4.1)
iPhone 8+ (iOS 12.0)
iPhone XR (iOS 13.4.1)
iPad Air 2 (iOS 11.0.3)
iPad 9.7 6th gen (iOS 12.1)
Not reproducible with:
Oneplus A500 Android 10 (Oxygen 10), Snapdragon 835, Adreno 540
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00125, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Note: full console log attached in console.rtf
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
Resolution Note:
Error message will be changed to be more informative