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Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0b3
2020.2.0a4
2020.2.0a20
Issue ID
1267835
Regression
Yes
[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/Color in Prefab Overrides Window
Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains unchanged.
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Right-click > Create Empty
3. Create Prefab of Empty Gameobject
4. Create child of Empty Gameobject
5. Hierarchy > Parent Gameobject > Inspector > Overrides > Child Gameobject > Icon > Change
Actual Result:
Editor Window Alt-Tabs to the last open window and color/icon remains unchanged
Expected Result:
Editor Window shouldn't Alt-Tab and the appropriate color/icon should be assigned
Occurring in:
2020.2.0a20, 2020.2.0a4 2020.1.1f1, 2020.1.0b3
Working Fine in:
2020.2.0a3, 2020.1.0b2, 2019.4.7f1, 2019.3.16f1
Environment:
Windows 10 only
License type: Pro
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Resolution Note (fix version 2020.2):
Windows: Fixed popover windows in the Prefab Overrides Window.
Resolution Note (fix version 2020.2):
Windows: Fixed popover windows in the Prefab Overrides Window.
Resolution Note (fix version 2020.1):
Windows: Fixed popover windows in the Prefab Overrides Window.