Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.0a3
2019.4
2020.1
2020.2
2020.2.0a18
Issue ID
1262203
Regression
Yes
[Animation] Transitions box layout is overlapping with its property window edge
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screenshot
Steps to repro:
1. Create a new project > Create a Cube game object.
2. Windows > Animation > Animation > Click on Create button.
3. Project Window > Open Cube Animator > Create Empty State.
4. Create a transition New Animation > New State.
5. Inspector > Select transition > Expand.
Actual Result:
Transitions box layout is overlapping with its property window edge.
Expected Result:
Transitions box layout should well separate with its property window edge.
Occurring in:
2020.2.0a18, 2020.1.0b16, 2019.4.2f1, 2019.3.15f1, 2019.3.0a3
Working Fine in:
2019.3.0a2, 2019.2.21f1
Environment:
macOS 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
Resolution Note (fix version 2020.1):
Animation: Fixed a padding issue with the new northstar theme for the transition list in the state machine inspector
Resolution Note (fix version 2019.4):
Animation: Fixed a padding issue with the new northstar theme for the transition list in the state machine inspector