Search Issue Tracker
Fixed in 10.1.X
Votes
0
Found in [Package]
9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Issue ID
1262175
Regression
No
[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dragged over it under Rendering from HDRP Asset
On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspector.
Properties:
LOD Bias, Maximum LOD Level, Maximum/Minimum Screen Percentage, Cubemap Array Size, Lights, Grading LUT Size, Refer the attached video.
Steps to repro:
1. Create a new project with HDRP Template
2. Project window > Create > Rendering > High Definition Render Pipeline Asset
3. HDRP Asset > Inspector > Rendering > LOD Bias OR Maximum LOD Level
4. Change the input value of LOD Bias using mouse dragger
Actual Result:
The properties input value of HDRP Asset is not changing on dragging the mouse over it
Expected Result:
Input value for the LOD Bias OR Maximum LOD Level is change using mouse dragger
Reproducible in:
2020.2.0a18, 2020.1.0b16, 2019.4.3f1, 2019.3.15f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Environment:
Occurring on Windows 10 & macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment