Search Issue Tracker
Fixed in 10.1.X
Votes
0
Found in [Package]
9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Issue ID
1262175
Regression
No
[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dragged over it under Rendering from HDRP Asset
On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspector.
Properties:
LOD Bias, Maximum LOD Level, Maximum/Minimum Screen Percentage, Cubemap Array Size, Lights, Grading LUT Size, Refer the attached video.
Steps to repro:
1. Create a new project with HDRP Template
2. Project window > Create > Rendering > High Definition Render Pipeline Asset
3. HDRP Asset > Inspector > Rendering > LOD Bias OR Maximum LOD Level
4. Change the input value of LOD Bias using mouse dragger
Actual Result:
The properties input value of HDRP Asset is not changing on dragging the mouse over it
Expected Result:
Input value for the LOD Bias OR Maximum LOD Level is change using mouse dragger
Reproducible in:
2020.2.0a18, 2020.1.0b16, 2019.4.3f1, 2019.3.15f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Environment:
Occurring on Windows 10 & macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment