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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X

Votes

1

Found in

2018.4

2019.4

2019.4.2f1

2020.1

2020.2

Issue ID

1261459

Regression

No

ParticleSystem.MainModule.stopAction does not wait till particles of the GameObject's child stop emitting before destroying

Visual Effects - Legacy

-

How to reproduce:
1. Open the attached project "case_1261459-ParticleSystem"
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press Space
5. Observe the results in the Game window

Expected results: the particles of the children stop emitting and then the GameObject and its children are destroyed
Actual results: the GameObject and its children are instantly destroyed even though the particles of the children do not stop emitting

Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.3f1, 2020.1.0b15, 2020.2.0a17

  1. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0b2

  2. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.6f1

  3. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.16f1

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