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[EventSystem] Selected button gets deselected if interactible is set to ...
1. Open attached project 2. Open scene "test" 3. Press play 4. After few seconds all buttons will become white Note: on versions be... Read more
PolygonCollider2D is flickering when it is not directly assigned to Rigi...
To reproduce the issue follow the steps: 1. Open "PolygonColliderBugReport" project 2. Open "BugScene" scene 3. Play the scene 4. Gh... Read more
[GLES2][GLSL] Step function does not work properly if edge parameter is ...
Repro steps: 1) Open the project with OpenGLES2 graphics API 2) Notice the cube which is white 3) Change the API to GLCore or DX 4) ... Read more
[Shuriken] Child sub emitter cannot be rotated and emits only to one dir...
Repro steps: 1) Open ShurikenRepro project I attached and particle_rotation_problem.scene 2) Try rotating the children particle syst... Read more
[WindowsBootstrapper] There is no choice in installation path for VS2015
To Repro: Run DA. Select VS2015. There is no way to select installation path of VS2015. It installs only to C:. Read more
[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps: 1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.) 2) Change the shader to... Read more
[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project 2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings 3. Build ... Read more
[WheelCollider] Moving vehicle over objects makes vehicle bounce
1. Open attached project 2. Open scene "WheelColliderTest" 3. Press play 4. Drive forward over objects on ground and vehicle will st... Read more
[2D Collision] Wrong direction of the particles when collision module da...
To reproduce the issue follow the steps: 1. Open "Particle System Bug" project 2. Open "Particle System Wrong Work" scene 3. Play sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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