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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.1.0a3
2019.3.4f1
2019.4
2020.1
2020.2
Issue ID
1231211
Regression
Yes
Crash on Collider2D::Cleanup when changing Scene and disabling a GameObject at the same time
How to reproduce:
1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"
2. Enter Play Mode
3. In Game View start quickly clicking the Button in the Scene
Reproducible with: 2019.1.0a3, 2019.4.3f1, 2020.1.0b15, 2020.2.0a17
Not reproducible with: 2018.4.24f1
First lines of the stack trace:
0x00007ff7ba860452 (Unity) Collider2D::Cleanup
0x00007ff7ba862670 (Unity) Collider2D::Deactivate
0x00007ff7b929b5a8 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff7b929b189 (Unity) GameObject::ActivateAwakeRecursively
0x00007ff7b929e019 (Unity) GameObject::Deactivate
Note: Most often crashes upon first pressing the button, however, sometimes requires more than one click
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