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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X

Votes

0

Found in

2019.1.0a3

2019.3.4f1

2019.4

2020.1

2020.2

Issue ID

1231211

Regression

Yes

Crash on Collider2D::Cleanup when changing Scene and disabling a GameObject at the same time

Physics2D

-

How to reproduce:
1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"
2. Enter Play Mode
3. In Game View start quickly clicking the Button in the Scene

Reproducible with: 2019.1.0a3, 2019.4.3f1, 2020.1.0b15, 2020.2.0a17
Not reproducible with: 2018.4.24f1

First lines of the stack trace:
0x00007ff7ba860452 (Unity) Collider2D::Cleanup
0x00007ff7ba862670 (Unity) Collider2D::Deactivate
0x00007ff7b929b5a8 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff7b929b189 (Unity) GameObject::ActivateAwakeRecursively
0x00007ff7b929e019 (Unity) GameObject::Deactivate

Note: Most often crashes upon first pressing the button, however, sometimes requires more than one click

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