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0
votes
Fixed

[UIElements] Slider value stays unaffected when trying to change it usin...

Package: UI Toolkit

-

May 05, 2020

-

Version/s: 2019.3.10f1, 2019.4, 2020.2

Reproduction steps: 1. Open the attached project "case1244539.zip" 2. In Menu bar, open Window -> UIElements -> Test 3. Focus on the... Read more

0
votes
Fixed

Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...

Serialization

-

Jul 03, 2020

-

Version/s: 2019.3.1f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. In the Project window, select Packages > Package Plugin Manager > Plugin Mana... Read more

1
votes
By Design

UnityWebRequest.SetRequestHeader() throws an error when Header value con...

Networking

-

Jul 06, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1260976.zip" 2. Open the Sample Scene 3. Enter Play mode Expected re... Read more

1
votes
Fixed

Sprite is removed from Objects for Packing list of Sprite Atlas when usi...

2D

-

Jul 08, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached project "1261537.zip" 2. In Project window select "Test" Sprite Atlas 3. In Inspector window ... Read more

1
votes
Fixed

Flickering Tilemap seams between tile chunks are rendered when moving th...

2D

-

Jul 03, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1260462" 2. Open the "Main" Scene 3. Enter Play mode 4. Move the camera u... Read more

1
votes
Fixed

Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...

Package: Scriptable Render Pipeline Universal

-

Jul 08, 2020

-

Version/s: 2019.3.2f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command 2. Open scene "BatchTest" 3. ... Read more

1
votes
Fixed

[UI Toolkit] TextField doesn't register AltGr symbol combinations

Package: UI Toolkit

-

Jul 08, 2020

-

Version/s: 2020.1.0a14, 2020.1.0b14, 2020.2

How to reproduce: 1. Open attached project "uiTookitBug.zip" 2. In the Menu bar, go to Window > UIElements > test 3. Change OS input... Read more

2
votes
Fixed

Pixel Perfect setting is not immediately applied to the Canvas elements

uGUI

-

Jul 09, 2020

-

Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project "1261788.zip" 2. Open the "Test" Scene 3. Select "Canvas" GameObject in the Hierarchy... Read more

1
votes
By Design

[Addressables] Default Build Script fails when an unrecognized Asset is ...

Package: Build Pipeline - Addressables

-

Jul 02, 2020

-

Version/s: 1.11.2

How to reproduce: 1. Open the attached "1260134 repro" project 2. Open the Addressables Groups window from Window > Asset Management... Read more

1
votes
By Design

[Bug] Shader behavior discrepancy when OpenGL is used compared to other ...

Shader System

-

Jun 30, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project named "Case_1259743" 2. Open the Sample Scene and enter Play mode 3. Open Scene view ... Read more

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