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Fixed in 10.1.X

Votes

0

Found in [Package]

9.0.0, 8.1.0

Issue ID

1260512

Regression

No

[HDRP] SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list

Package: Scriptable Render Pipeline HD

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SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list.

Steps to repro:
1. Create a new HDRP project.
2. Edit > Project Settings > HDRP Default Settings > Volume Components.
3. Create a new Default Volume Profile Asset > Delete newly created asset.
4. Project Settings > Quality > HDRP > Material > Diffusion Profile List.
5. Click on "+" > CTRL + Z.

Actual Result:
SerializedObject target has been destroyed error is thrown in the console.

Expected Result:
No error in the console.

Reproducible in:
2020.2.0a17, 2020.1.0b15, 2020.1.0a23 with Package Version 9.0.0, 8.1.0, 8.0.1.

Environment:
Occurring on Windows 10 & Mac 10.15.

Stacktrace:
SerializedObject target has been destroyed.
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()

  1. Resolution Note (fix version 10.1):

    Diffusion profile option has been removed from Quality HDRP settings in Package version 10.1.0

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