Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.3p3
Issue ID
778825
Regression
No
[2D] Sprite in Polygon mode disappears at lower Max Size settings
Sprite in Polygon mode is not fully rendered at lower Max Size settings
- load project
- select LF_Tile_Orange
- open the Sprite Editor
- set the Sides to 10 and apply
- check Override box and reduce Max Size from 2048 to 1024 (or lower)
The sprite is no longer fully rendered.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values
Add comment