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NextFrameAsync does not return when Time.timeScale is set to zero the se...
How to reproduce:1. Open the “AwaitableTimeReproduction.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Click the "Start" ... Read more
[Frame Debugger] While in the Play Mode, the Game view is updated irregu...
Reproduction steps:1. Open the attached project “FrameDebugger”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode... Read more
Colliders get displaced when a Terrain GameObject is added under a Kinem...
How to reproduce:1. Open the attached “terrain physics.zip” project2. Add a Terrain GameObject under the Tree GameObject in the Hier... Read more
Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce:1. Open the “T1571378_OverlayCam.zip“ project2. Open the “OverlayTest“ Scene3. Hover the mouse over the “Sphere“ Ga... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce:1. Open the attached project "IN-42120.zip"2. Build And Run the project for WebGL3. Open the Developer console in t... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps:1. Open project “Repro_latest.zip”2. Select the “AnimSyncMarker.asset” in the Project window3. In the Inspector w... Read more
UI Document button's text does not resize relatively when size in percen...
Reproduction steps:1. Create a new project2. Create a new UI Document and open it3. Place a button in the UI Document4. Select the b... Read more
Searched text highlight glitches when opening dropdowns/highlighting inp...
Reproduction steps:1. Create a new project2. Open “Edit\Project Settings”3. Use the search bar to find existing text in the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected