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Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...
To reproduce: 1. Open attached project 2. Enter play mode How to get to this state: 1. Create a new vehicle with EasySuspension 2. ... Read more
[OSX] EditorUtility.OpenWithDefaultApp() do not open websites with https
To reproduce: 1. Open attached project ("769513.zip") 2. Open "test" scene 3. Play the scene Expected behavior: link should be ope... Read more
Making a standalone build with Capture Display selected as Mac Fullscree...
Making a standalone build with Capture Display selected as Mac Fullscreen Mode does not to switch to fullscreen during runtime. 1. ... Read more
[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main 3. Select obejct in hierarchy: cube 4. In animator... Read more
Some GUI elements are selected on Android, without selecting them
When using uGUI elements(on uGUI sample projects, Menu3D scene), some of them are left marked/selected even though they are not pres... Read more
[FrameDebugger] Prieview of Draw mesh shows nothing
Repro steps: 1) Open the project and only scene in it 2) Open Profiler and enable Frame Debugger 3) Select Draw Mesh and notice ther... Read more
Editing Lightmap exr files does not update scene
Steps to reproduce: 1) open the attached 'downloads.zip' project 2) open scene 'main' 3) drag file from 'Files to drop' folder into ... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV. 2. Observe that after the native splash an empty grey texture is s... Read more
[CharacterController]Trigger-CharacterController inaccuracy
Steps to reproduce: 1. Download the project and open the scene named "BugScene". 2. Notice that both game objects "Rigidbody+Collide... Read more
[ImageEffects] TCG LUT Filtering does not give “Invalid LUT import setti...
An incorrect Filtering Mode on an LUT's import settings does not result in "Invalid LUT import settings" warning on the TCG componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node