Search Issue Tracker
By Design
Votes
0
Found in [Package]
2019.3.13f1
2019.4
2020.2
Issue ID
1246113
Regression
No
Render Pipeline Editor Resources asset isn't saved in the HDRP Default Settings upon closing the Unity Editor
How to reproduce:
1. Open attached project "hdrp_final.zip"
2. In the Menu bar, go to Edit > Project Settings...
3. In the Project Settings window, select HDRP Default Settings
4. Change "Render Pipeline Editor Resources" asset to "testAsset"
5. Close and reopen the Unity Editor, navigate to the previous Project Settings window
Expected result: "Render Pipeline Editor Resources" asset stays "testAsset"
Actual result: "Render Pipeline Editor Resources" asset resets to package default
Reproducible with: 7.3.1, 7.4.1 (2019.4.1f1), 8.1.0 (2020.1.0b13, 2020.2.0a15)
Couldn't test with: 2018.4.24f1 (No HDRP Default Settings)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note:
Serializing this information in the editor resource asset would have bad consequences on builds as it would pull unwanted shaders in them.
We are planning on redoing our default setting system for SRPs in the next few months and this will fit better in there so it will be tackled as part of this initiative.