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Fixed in Unity 5.3.0

Votes

1

Found in

5.2.0f3

Issue ID

728524

Regression

Yes

ReadPixels get distorted input in Game View window

Scene/Game View

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

Steps to reproduce:
1. Download and open attached project "Color Picker Test.zip"
2. Play the scene "Debug"
3. Change aspect ratio to anything but "Free Aspect" and make sure that there are considerable amount of empty (black space) at sides
4. Click on any of the squares to set the color of the circle
5. Note that the wrong color is set

Notes:
1. This is only affected in editor Game View.

2. The squares seem to shift to the right top, so if the view is shorter than the window, the ReadPixels will get wrong input (the "correct" input seems to be shifted at the top right of the view).

3. Everything works as expected if the aspect ratio is set to "Free Aspect", this being a possible workaround as well.

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