Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0f3
Issue ID
728043
Regression
No
[Transform] Scale decreases on rotated object, when it's added to the parent object with negative scale value
Reproduction steps:
0. (As shown in the attached GIF file)
1. Create new empty project.
2. Create 2 cube objects.
3. Change first cube scale value to -1.
4. Change second cube Y position a little bit higher, so you can see both cubes.
5. Change second cube Z rotation value to 45.
6. Drag second cube on the first one in hierarchy window.
7. Notice, that X and Y scale values of second cube gets to 0.
Additional notes:
Has no effect on 90, 180, 270 and 360 degrees.
It looks like shrinking peak is at 45, 135, 225 and 315 degrees.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
Add comment