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Fixed in 10.1.0

Fixed in 7.5.2, 8.3.1



Found in [Package]


Issue ID




[Universal RP] MissingReferenceException errors when removing missing camera from stack

Package: Scriptable Render Pipeline Universal


Steps to repro:
1. open a new universalRP
2. add a new camera, set the type to overlay
3. add your new camera to Main Camera > stack (add twice)
4. add another camera, set the type to overlay
5. add the second new camera to the stack (add one time)

you should have 3 entries in the stack now

4. in hierarchy, delete the new camera game object
5. observe the first error
6. In inspector, remove both "Missing Camera" from the Main Camera > Stack
7. observe the second error

Expected: missing camera is not invoked
Actual: missing camera is invoked causing MissingReferenceException

repro: 2019.3.15f1 + URP 7.3.1

- does not repro with only 1 "Missing Camera" in the stack
- does not repro with 2 "Missing camera" and no other camera in the stack
- error at step 5: MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it.
- error at step 7: MissingReferenceException: The variable m_Cameras of UniversalAdditionalCameraData doesn't exist anymore.

  1. Resolution Note (fix version 10.1.0):

    Fixed and is now removing missing cameras from camera stacks when viewing base camera or running the project.

Comments (6)

  1. TripTrapTechTrap

    Nov 19, 2022 22:52

    Still present in 2022.1.22f1

  2. stroibot

    Oct 31, 2022 14:49

    2022.1.17f1 present

  3. KuARzi

    Oct 18, 2022 03:37

    It is still present in Unity 2022.1.20f1.

  4. BigToe

    Oct 16, 2022 19:11

    This happens if I enter play with a prefab scene in edit mode. I have an editor button that forces a script reload which fixes it temporarily.

    If I close the prefab editing window and play, I do not get the error.

    Unity 2022.1.18f on an M1 Mac

  5. ETGgames

    Oct 07, 2022 01:01

    I'm literally getting this so much now. please fix it. on m1 mac.

  6. FaberVi

    Aug 05, 2022 08:43

    Still present in Unity 2022.1.11f1.

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