Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
Issue ID
1252255
Regression
No
[Universal RP] Missing Camera cannot be removed from Camera Stack after scene is saved
steps to repro:
1. open a new universal rp template
2. add 3x new cameras, name them "cam" and "cam (1)" and "cam (2)"
3. in inspector, set render type = Overlay on both new cameras (one by one, no multi edit)
4. select Main camera
5. in inspector, on camera component, add "cam" and "cam (1)" and "cam(2)" to stack
6. delete "cam" overlay camera game object
7. check stack
8. observe correct error: "Missing camera"
9. save scene
10. in project tab, double click SampleScene (to reload it)
11. select "Missing camera" and click "-" to remove it
Expected: missing camera is correctly removed
Actual: "cam (1)" is removed instead
repro: 2019.3.15f1 + URP 7.4.0, URP 7.2.0
notes:
- does not repro without step 9 (save scene) + step 10 (reload scene)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Add comment