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Fixed in 10.1.0-preview.0
Fixed in 7.5.0, 8.3.0, 9.0.0-preview.57
Votes
0
Found in [Package]
7.4.0
Issue ID
1250829
Regression
No
Main light shadows are ignored in favor of additional light’s shadows
To reproduce:
1. Open AngryBots2
2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)
3. Search in hierarchy t:light
4. Disable all lights in scene
5. Activate 1 directional light with hard shadows or soft shadows enabled
6. Activate 1 spot light with hard shadows or soft shadows enabled
7. In current URPAsset, change additional lights to 1
8. Change additional lights > cast shadows to off
9. Move scene view camera, observe main light shadows are always shown
10. Change additional lights > cast shadows to on
11. Move scene view camera, observe main light shadows are sometimes overridden by additional lights shadows
Expected result: main light shadows always on if “Cast shadows” checked
Actual result: main light shadows only on if no additional light with “Cast shadows” is “closer” to the camera than the directional light
Reproduced with: 2019.3.15f1 + URP 7.2.1, 7.3.0, 7.4.0
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Resolution Note (fix version 9.0.0-preview.57):
Fixed a case where main light hard shadows would not work if any other light is present with soft shadows.
Resolution Note (fix version 8.3.0):
Fixed a case where main light hard shadows would not work if any other light is present with soft shadows.
Resolution Note (fix version 7.5.0):
Fixed a case where main light hard shadows would not work if any other light is present with soft shadows.