Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1250862
Regression
Yes
[2D] Unable to add and remove Texture in the list under "Secondary Texture" panel from the "Sprite Editor" window
In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" and "Remove Selection from List" buttons are overlapping with "Texture List", refer attached video.
Steps to repro:
1. Create a new project with 2D Template.
2. Import a sprite in the project window
3. Inspector > Sprite Editor
4. Switch to "Secondary Texture" mode
5. Secondary Texture Panel (right-bottom corner) > Add 3 Textures in the list
Actual Result:
Unable to add and remove more than one Texture in the list under Secondary Texture panel
Expected Result:
Texture added and removed gracefully in the list, Also add and remove list buttons are doesn't overlap with Texture List
Occurring on:
2020.2.0a13
Working fine on:
2020.2.0a12, 2020.1.0b10
Package found version: 1.0.0
Environment:
Windows 10 and macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment